About My design Roles On Cocomelon
I had many roles in this position, but drawing turnarounds, props, architecture were a big focus.
Visual development, background design, background art, environment design, prop design, and character design were my mixed daily tasks while I worked at Moonbug.
I was evenly assigned to both draw designs precisely with clean draftsmanship, and to freely conceptualize looser ideas for the 3D animated Cocomelon nursery rhyme shorts.
environment Design & background
Prop Design
Character Design
CoComelon™ & © 2022-2023 Moonbug Entertainment. All Rights Reserved.