About My Visual Development Role On Cocomelon

Visual development, background design, background art, environment design, prop design, and character design were my mixed daily tasks while I worked at Moonbug, helping to conceptualize and design for the 3D animated Cocomelon nursery rhyme shorts. My roles were varied, but drawing turnarounds, props, architecture were a big focus.

 

environment Design & backgrounds / Prop Design / Visual Development


Character Design

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